But, if he works at it, he can drive through them. Normally he bounces off, like he's supposed to, but... yeah. I'm working on it. I should use bitmap collision detection, but I think doing so would mean re working the tank's code at a very fundamental level, so I'll try this for a while instead.
Beware of rotating near walls.
And enjoy shooting your friends.
Stuff to remember to fix:
-Tank speed (Too fast)
-Shell speed (too slow)
-Wall bounce at corners (probably should just re-work it)
- Walls around perimiter, or something.
-Reset button
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