Here is version 1 of the kitchen. Minus a real fridge with a freezer that opens and stuff that will fall out, (maybe). And minus a cake. So where am I on this project? The puppy Gizmo has, in draft form, a body, a UV map, and a basic skin. A skeleton was made. It maybe crappy... and it hasn't been assigned to the skin. Not that the skin's final, but I haven't done this skin assignment in more than the brief tube with 3 joints tutorial. we'll see.... There's a basic kitchen. None of it has been put together, which usually takes lots of work. I think.
SO what I'm going to scramble for:
(While learn facial rigging for idiots from the book)
do an hour's more touch ups on the gizmo mesh
import the old skeleton to the new Gizmo body mesh
Assign skin to skeleton
Try out that rig
Try rigging the face
If the body and face react to the rig well enough for my purposes,
Skin it, not detailed
ship it to the kitchen.
try to have a basic opening shot or something, have one bit of animation and camera work done.
I'll be happy with a dog done and just scenery left, as that has required very little learning so far... but we'll see. Other than a 10 page paper in one class and the final in the other this is the only thing left. And this is what will get me a job someday, not systems analysis or security. Hmm....