Showing posts with label Grad Stuff. Show all posts
Showing posts with label Grad Stuff. Show all posts

Friday, October 2, 2009

Dem Teef be nearly done


Woo copy and paste!
I have pulled out the teeth into different objects, as per recommendations. Then I shamelessly copied the secondary teeth, nearly mirroring top and bottom. It will annoy me later and I will tweak them more then, but for now I feel really good to kinda have all the teeth.
Add a tounge and that's all the body parts. Wow. Even in crappy first effort form, I'm making strides forward. Or stumbles. Like a drunken sailor. Who should be able to walk well drunk, after dealing with the challenges of walking on a ship at sea... anyway.
Gods this all would be easier to do in real 3d. Maybe I'll invent a holo deck where you can manipulate these things in all 3 dimensions at once.
Yeah, I'm tired, it's been a long first week.
Repeat to do list:
  • Sys lab1,
  • indie study projector thing,
  • drag myself in here this week end and add the tounge (how many faces should it have? I don't know..)
  • and start tweaking this model.
  • Work on psyc ward stuff?
  • Feels like I'm forgetting something...
  • Grad Project! sketch sketch sketch ideas. look up and see if I can do it in C# for the learning...
  • (My current Grad project is a 2-d game of this Corgi versus the forces of evil squirrels. Pretending this game is commissioned by a dog treats company, the corgi gets dog treat power-ups to overcome obstacles. Maybe there should be a goal different from the squirrel chasing.)
  • Oh, and the Corgi may get named "Gizmo." It sounds better in my head than it looks on paper.
  • Also I may think about doing the game in 3d, over the shoulder like the old Spyros. Hmm concept theft....
  • p.s. yes I'm re-posing this Grad stuff where it belongs, in the other blog.