- Hungry Puppy
- Create a 3d animated short.
- Learn the technical processes included in such, and have something to show for it.
- Make it fun to watch.
2. A project description:
- A 3d modeled Welsh Pembroke Corgi of about teenage years making various attempts to get at a cake on top of a fridge. And it's funny.
3. Specific products of study or deliverables that you will be creating for your project.
- The finished, polished movie clip. The corgi model which can be re-used for other projects. The 'story board' which is really a "low production quality" 2d flash video, but shows I thought it out before doing it.
4. Visual and/or written research for your project. Stuff done by other people.
- Lots of picture of adorable dogs. Lots of tutorials, several books I actually paid for. Disney's "Bolt" as an example of a 3d animated dog whose teeth don't scare little children.
- All those photos (see tag 'puppy refs'), the story board anamatic.
- Modeling organic things accurately-ish is hard, and requires trying several things before finding the right way to do it.
- I've never skinned something like this (or anything other than a box).
- Rigging? What's that?
- Animating a complex model?
- Lighting it
- Capturing it (woo render farm nights...)
- Polishing the final capture is really beyond my current experience. I'm sure I can figure it out with help from resources, I've just never even used any of that software.
- Finally, my creative adviser (My girlfriend, who, when I mused last year "I should do an animated short..." immediately shouted out "Make it about a puppy!! Trying to get food!! from the top of a Fridge!!"), anyway she still thinks I should try to get fur on the dog... which would be better but more work.
- Well.
- Working on the model 3 times a week,
- Work on the animatic for 2 hours a week or more as sanity allows.
- Finish the teeth and tongue Wednesday 10-14 (2 weeks from today).
- Finish the eyes/forehead the week after that (10-21)
- Final touch-ups by the following saturday (10-24)
- Rig it for 2 weeks (Nov 7)
- Skin it for 2 weeks (Nov 21)
- Test drive it, start animating.
My schedule as a 1 year CS Masters student is a little rigorous. And not completely to my liking. But this is my year, and i will do with it as I want to.
No comments:
Post a Comment