Use 'Edit UVs -> smooth' not the little tool in the UV editor window. Remember the anchor points.
Here's my first shot at painting this guy.
Exporting some how added a lot of other things; maybe my nodes are being messed up. THis was a proof of concept anyway.
Now to see if I can apply my Theatre Tech weekend focus and endurance upon the puppy, so it may be presentable at the end of the term
Looks pretty good. You may want to try switching the Material to a standard Lambert so it loses the plastic reflective look. If you can paint a good fur texture onto your existing colors and turn off the shine I think it'll look really good.
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